A Warhammer Underworlds Blog & Podcast


Hey everyone, I didn’t have enough time to review all the universals includes in Nethermaze, as well as the Exiled Dead in written form. You can hear my thoughts on them via the Path to Glory podcast.

There are a couple rules changes I want to point out:

  • Knockback can now drive back fighters who are on guard.
  • Knocback stacks. Meaning if you have knockback 2 and you get an additional knockback 1 somehow, it stacks to knockback 3.
  • Large fighters now consist of fighters with 5+ wounds. It used be 6+.
  • Heals now work even if you can’t heal the exact amount. If you have 1 wound counter, and your card says heal 2, you just remove all heal counters.


I’ve included some links to all the cards here. You can enjoy an unfiltered experience of the cards. I’ll probably share my thoughts on all of these cards by the end of the weekend.


You can check the rest of the blog for reviews for Exiled Dead, Skittershank’s Clawpack, and The Shadeborn. They’re live on the site.



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Blogger, Podcast Host

Competitive player who loves to attend events and theory craft. Always chasing the next piece of shade glass. Creating Underworlds content since 2018.

Favorite Warband: The Farstriders


Blogger, Podcast Host

Enjoys playing Death warbands in particular and enjoys the competitive spirit the game brings. Is always down to discuss Underworlds.

Favorite Warband: Exiled Dead



Loved to discuss all aspects of the game, especially events. Enjoyed the data behind the game and is also competitively focused. Retired from Underworlds in 2021.

Favorite Warband: Spiteclaw's Swarm

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