Set The Tempo: My Favourite Warscroll Abilities
Today, I wanted to go through a list of some of my favourite warscroll abilities from Warhammer Underworlds 2nd Edition. I think there are some fun, thematic, powerful and crazy things that the warbands can do and I wanted to talk about the ones I’m the most excited about. This isn’t a ranking list or […]
Grandfather’s Gardeners Review – Embergard
Intro Glory to Grandfather Nurgle! His Gardeners are here to spread love, flora, and a slight cough. One of the newest additions to Warhammer Underworlds is our first Daemons of Nurgle team, which bear with them some interesting mechanics and very solid fighters. I think it’s time to dig right into these gleeful Plaguebearers! Warscroll […]
Jaws of Itzl Review – Embergard
Intro In one of our first expansion warbands, the Jaws of Itzl shows us some new Seraphon, a faction I am personally very glad to see get some more representation in the Underworlds! Definitely glad to see a bit of a different spin on the faction as well, bringing in a more elite warband full […]
Khagra’s Ravagers Review – Embergard
Intro I would be hard-pressed to find another set of models I am more excited to see return with new, and, hopefully, improved, rules than these. Khagra’s Ravagers have some of the most iconic chaos warrior sculpts GW has ever made, and offer callbacks to iconic sculpts and characters like Slambo and Harald Hammerstorm. Their previous iteration […]
Grinkrak’s Looncourt Review – Embergard
Intro The Looncourt first appeared in the Gnarlwood expansion and are back with a gittish vengeance in Embergard. An alternative take on the 7-fighter horde warband, they lack both the movement shenanigans and the extra bodies (whether by starting with more or having access to Raised fighters) of warbands like the Sepulchral Guard, the Thorns […]
Gorechosen of Dromm Review – Embergard
Intro Kill! Maim! Burn! Welcome back to another review where we are going to break down the Gorechosen of Dromm. They’re available in the Despoilers and Daemons warband set which I’ve just dubbed “Warbands of Chaos.” As you can imagine, they’ve been dubbed a “strike” warband which makes total sense since they are worshippers of Khorne. […]
The Headsmen’s Curse Review – Embergard
Intro A warband both near and dear to my heart makes the jump almost immediately to Embergard, and I’m quite happy to see them. The Headsmen’s Curse are a warband with a great deal of flavor, as from a certain point of view the warband itself is simply the cursed sword Terminus, as it will […]
Myari’s Purifiers Review – Embergard
Intro Welcome back to another Path to Glory warband review! In this article I will be covering the first (and so far only) Lumineth warband to make it into Warhammer Underworlds, Myari’s Purifiers. Previously release in the Direchasm Expansion, they make an strong comeback in the “Heroes and Hunters” box, returning to competitive legality (and […]
Da Kunnin’ Krew Review – Embergard
Intro Da Kunnin’ Krew are a bunch of low down, stinkin’ backstabbers, and they’re proud of it! Led by the Kunnin’ Mannok, they’re looking to slink, shank, and weasel their way to victory in Embergard by any means necessary, especially if it includes stabbin’ some lads. Warscroll Card Starting with the team’s Inspire condition, we […]
The Grymwatch Review – Embergard
Intro The noble questing nights of the Grymwatch, led by Duke Crackmarrow, have found their way to the war-torn city of Embergard. These questing heroes travel for glory, riches, and the honor of their Summerking! While the Grymwatch have been long favorites of many an Underworld player, they have been changed and affected by their […]