Tutorial: How to Submit Games and Events to the Warhammer Underworlds Statistics
I created a short video demonstrating the process (focusing on event data submission).
Set The Tempo: 13 Objectives, 22 Power Cards
By The Numbers Let’s start off with the basics. In CCGs, TCGs and other games where you come with a pre-built deck, it’s best practice to stick to the minimum deck size. This is due to the probability of card draw. With the absolute minimum deck size, you’ve got the best chance to draw the […]
Set the Tempo: Tier List Update – 18 Warbands and Worlds Results
The sixteen warbands reprinted in the Grand Alliance boxes have emerged in Embergard and are ready for their second edition rules. It’s time to add them into our tier list (found here) that we’ve made for Worlds. Where the first list had been crafted based on assumptions, at this point we’ve seen the results from […]
Grandfather’s Gardeners Review – Embergard
Intro Glory to Grandfather Nurgle! His Gardeners are here to spread love, flora, and a slight cough. One of the newest additions to Warhammer Underworlds is our first Daemons of Nurgle team, which bear with them some interesting mechanics and very solid fighters. I think it’s time to dig right into these gleeful Plaguebearers! Warscroll […]
Jaws of Itzl Review – Embergard
Intro In one of our first expansion warbands, the Jaws of Itzl shows us some new Seraphon, a faction I am personally very glad to see get some more representation in the Underworlds! Definitely glad to see a bit of a different spin on the faction as well, bringing in a more elite warband full […]
Khagra’s Ravagers Review – Embergard
Intro I would be hard-pressed to find another set of models I am more excited to see return with new, and, hopefully, improved, rules than these. Khagra’s Ravagers have some of the most iconic chaos warrior sculpts GW has ever made, and offer callbacks to iconic sculpts and characters like Slambo and Harald Hammerstorm. Their previous iteration […]
Grinkrak’s Looncourt Review – Embergard
Intro The Looncourt first appeared in the Gnarlwood expansion and are back with a gittish vengeance in Embergard. An alternative take on the 7-fighter horde warband, they lack both the movement shenanigans and the extra bodies (whether by starting with more or having access to Raised fighters) of warbands like the Sepulchral Guard, the Thorns […]
Gorechosen of Dromm Review – Embergard
Intro Kill! Maim! Burn! Welcome back to another review where we are going to break down the Gorechosen of Dromm. They’re available in the Despoilers and Daemons warband set which I’ve just dubbed “Warbands of Chaos.” As you can imagine, they’ve been dubbed a “strike” warband which makes total sense since they are worshippers of Khorne. […]
The Headsmen’s Curse Review – Embergard
Intro A warband both near and dear to my heart makes the jump almost immediately to Embergard, and I’m quite happy to see them. The Headsmen’s Curse are a warband with a great deal of flavor, as from a certain point of view the warband itself is simply the cursed sword Terminus, as it will […]
Myari’s Purifiers Review – Embergard
Intro Welcome back to another Path to Glory warband review! In this article I will be covering the first (and so far only) Lumineth warband to make it into Warhammer Underworlds, Myari’s Purifiers. Previously release in the Direchasm Expansion, they make an strong comeback in the “Heroes and Hunters” box, returning to competitive legality (and […]