THE Warhammer Underworlds Blog & Podcast

Set The Tempo: My Underworlds Xmas List

As it’s that time of the season, I wanted to share my hopes, dreams and wish list for Warhammer Underworlds in 2025. These are the things I’d love to see released next year!   Daughters of Khaine Warband We’ve got three warbands (at least) coming in 2025. I really hope one of them is within […]

Set The Tempo: My Favourite Warscroll Abilities

Today, I wanted to go through a list of some of my favourite warscroll abilities from Warhammer Underworlds 2nd Edition. I think there are some fun, thematic, powerful and crazy things that the warbands can do and I wanted to talk about the ones I’m the most excited about. This isn’t a ranking list or […]

Set The Tempo: 13 Objectives, 22 Power Cards

By The Numbers Let’s start off with the basics. In CCGs, TCGs and other games where you come with a pre-built deck, it’s best practice to stick to the minimum deck size. This is due to the probability of card draw. With the absolute minimum deck size, you’ve got the best chance to draw the […]

Set the Tempo: Tier List Update – 18 Warbands and Worlds Results

The sixteen warbands reprinted in the Grand Alliance boxes have emerged in Embergard and are ready for their second edition rules. It’s time to add them into our tier list (found here) that we’ve made for Worlds. Where the first list had been crafted based on assumptions, at this point we’ve seen the results from […]

Set the Tempo: A Way Too Early Tier List

As the Warhammer Underworlds World Championship for 2024 begins this week, playing in the new Embergard V2 rules, I decided to make a tier list of the current tournament legal warbands. That way, when I am completely and utterly wrong after Worlds, I can have a good laugh at how the warbands actually performed. I […]

Set the Tempo: Why Strike is Different From Before

Warhammer Underworlds has always been an arena combat game, with a large focus on furious blows, smashing your enemies and charging into the fray. The draw of being able to eliminate your opponent’s models from the battlefield in an attempt to prevent them from scoring and to better your board position is a strong one. […]

Set The Tempo: Blazing Assault Rivals Deck Breakdown

After the Vermindoom levelled Embergard, I found myself questing through the ruins of the damned city.  After going through tunnel after tunnel, I found myself amongst a number of other fighters in the Underworlds.  And I decided to join them on their Path to Glory!  Hello, Matt here from Set The Tempo, featured here on […]

Path to Glory Nemesis Tier List – July 2024

As you may be aware, the team recently completed its trek through every warband in the game (as of July 2024) and ranked all of them in our Nemesis tier list! For reference, these tiers were defined as follows: S: Busted. Warband(s) is/are head-and-shoulders above the rest of the pack to the point where game […]

Playing Mindgames – Bacon’s Bits

Intro Hello and welcome back for another serving of Bacon’s Bits, the article series where I get to dig into a niche Underworlds topic and weigh in with my opinion. I’m very excited for today’s topic, which is how to play mind games in Warhammer Underworlds. With so much narration of what you are doing […]

Analyzing Your Play After the Game – Bacon’s Bits

Intro Hello and welcome back for another serving of Bacon’s Bits, the article series where I get to dig into a niche Underworlds topic and weigh in with my opinion. Continuing the theme of trying to improve your performance at competitive events, today’s topic will be on how to perform self-evaluations after your games. Once […]