Kill Team Battleclade Faction Deep Dive

The Quick & Dirty: The Battleclade are one of the strangest kill teams Games Workshop has ever released. On paper they look like a wall of lobotomised servitors led by a Technoarchaeologist and Underseer, but on the table they function as a reactive, punishing gunline that abuses Noospheric Network to chain free actions. They can […]
Kill Team Raveners Faction Deep Dive

The Quick & Dirty: Raveners are one of the most thematic teams Kill Team has ever received. They look incredible, their tunneling rules capture exactly how Tyranids should feel, and their Poison mechanics create a unique kind of pressure. But they are also a deeply flawed team. The 5+ save, swingy melee output, and slow […]
Kill Team: Typhon Review

The Quick & Dirty: Kill Team: Typhon is one of the most ambitious boxes Games Workshop has produced for the current edition. It closes out the season with two very different kill teams : the Tyranid Raveners and the Adeptus Mechanicus Servitor Battleclade, alongside a full solo and co-op campaign that finally makes the Joint […]